Battlesnake is best for those with beginner level programming skills and above. You'll have to know the basics of at least one popular programming language to get started.
If you're brand new to programming and want to start learning - awesome, we're happy you're here! We're constantly working on ways to help you get started. In the meantime, you might want to get started with some online programming courses and tutorials to get the basics down.
You can truly use any technology you want to power your Battlesnake! It doesn't have to be machine learning or artificial intelligence - in fact, many developers have great success writing simple programs and decision trees that employ specific and creative strategies.
We suggest you start with technologies you're comfortable with and expand to include new things you want to learn.
You can be successful with almost any cloud provider, hosted anywhere around the world. Your cloud provider choice has no impact on your ability to play the game and we encourage you to explore and learn new things.
If you happen to be competing at the highest level and are worried about optimizing location and round-trip latency, the game engine is currently hosted in AWS US-WEST-2. It's possible but unlikely this will change in the future.
The algorithm used to generate food is very simple. On each turn the game engine decides how much food to create and where to place it according to the following pseudocode.
food-algorithm.pseudochance_of_food_appearing = 15%if no food on game board:chance_of_food_appearing = 100%if random(chance_of_food_appearing):# create one food on random empty square
This algorithm is open source, and we encourage you to view the code directly.